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> NEWSGROUP > Adobe-Macromedia Forums > macromedia.director.3d
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 TypeRepliesViewsDate
Features in Director11 - Disappointment
NO FLV direct importing.
NO DirectX9 features (what the F...!)
NO 3D new features.
NO serious documentation and tutorials on new Phisic engine.
...and more, add your comment and re
 81153/29/2008 11:39:27 PM
3D for 2D zoom
I have a bunch of Lingo zoom code for zooming in and out large (8M pixel)
bitmaps. The my zooms are deliberately slow and tricks are necessary to avoid
ugly aliasing effects. The code uses I
 1963/29/2008 8:55:56 PM
Rigid bodies with the new physics engine
I wrote the following to adobe, hopefully they answer:

made a U shape object and a small ball that fits within it. I created
rigidbodies for both of them and told them to be #concave,
 21253/28/2008 10:36:41 PM
Pause model at specific moment in animation
I have a model that animates down and off screen. I am playing this animation
using play() and specifying the span of time. Once off screen, I want it to
pause there. Presently, the speci
 3803/28/2008 6:49:43 PM
How the New Psyhic Engine
Is anyone knows how this new psyhic engine works? Because this init() command
does nothing no matter if add gravity or simulate() command, i tried to make it
work in the same way as Havok di
 61003/28/2008 4:51:05 PM
D11 Cross-Platform Shockwave Issue
I just did a build of a Shockwave version of a freeware game that I created in
Director.

I'm using the DCR and HTML page generated by Director 11, but while it loads
and orks just
 5953/28/2008 12:53:14 PM
Where are the directx9 features??!?!!?
Posted this in the basics forum as well.

I work with 3D and so when I heard director was going to support directx 9
come the release of version 11 I was ecstatic.

I can't find
 31013/28/2008 12:45:10 PM
New Physic Engine - User Review
Well unfortunately this has not been the greatest last 2 days I've had.

I have been testing out the new Physics engine in Director 11.
In Havok you had
havok.makeMovableRigidBody(
 4913/28/2008 7:40:54 AM
Help with uni project
ok so im doing a uni project and im doing a quick and easy snowboarding game i
have made the game in 3D studio max and i need to import this 3D environment
into director so i can control the
 0923/27/2008 6:27:47 PM
How the New Psyhic Engine Works?
Is anyone knows how this new psyhic engine works? Because this init() command
does nothing no matter if add gravity or simulate() command, i tried to make it
work in the same way as Havok di
 0913/27/2008 12:18:48 PM
Media Not Ready
Just created a neat physics demo with the new director 11 on Mac. It runs fine
in director but as soon as it's published I get a media not ready error (as
soon as any code for the 3d member
 5843/27/2008 3:13:37 AM
Thicker outline for toon/inker?
I'm trying to add a cartoon outline to a 3D model by using the toon/inker
modifier, but it only seems to create a 1 pixel thick outline, and it doesn't
seem any of the properties change the
 01003/26/2008 11:05:31 AM
Xtras Xtras =?iso-8859-1?Q?=96?= Attention all Xtras Developers
 -1713/26/2008 6:50:26 AM
3D PDF
Hello.
A client has asked me if I can create a 3D program that would be able to
export out the 3D objects to a 3D pdf file.
I did a bit of a search for an Xtra to do this sort of thing
 3933/25/2008 1:51:22 PM
cloth like
someone asked me before about showing a character with cloth


http://bleed.hereweb.com/dress.htm
 161113/22/2008 5:32:39 AM
Director 11 for Flash
An old question but as 11 is about to be released I thought I'd ask.

I have several interactive movies made in Director I'd like to import or use
in a Flash project.
With 11 will
 2913/21/2008 5:18:55 PM
importing in 11
In Director 11, what types of 3D files are permitted to be imported? Ex: Can I import Inventor files or ProE files?
 3953/21/2008 2:46:34 PM
First queued animation is not played properly in
Folks, could you please tell me what can be causing the very first queued
animation(without looping) not to be played properly in bonesPlayer?

It looks like the very first frame of it i
 0853/20/2008 11:18:53 AM
loading objects
im just wanting to find out how i can load multiple objects, made in xsi, into
one world in director. I've converted the models to w3d. I can load them in
director and put them into the prog
 4923/17/2008 7:25:09 PM
w3d export problem
Hello,
We are working in 3D studio Max 8. And try to export w3d character animations.
BUT, the character animation changes after exporting it. The character modell
and the bidep are in
 01433/17/2008 1:47:00 PM
how to use Flash animation as overlay?
I am trying to make a kaleidoscope appear in an overlay when the user clicks on
a model in my 3D world. The kaleidoscope is an animation I created in Flash.
Everything works except that th
 21193/16/2008 9:52:50 PM
Director Blogs
 -1843/15/2008 5:40:22 AM
havok mesh subdivision bug?
Hi!

Can anyone help me with a recurring problem i'm having with using havok? i
tried using the driving behaviors on a race-track model i made in maya and set
basic havok properties
 0703/14/2008 4:34:20 PM
Scale model to 0, 0, 0
My model has an animation where it scales to 0%, essentially hiding it from
view. It then scales back up to 100% its original size.

In Director I am trying to play the sequence leading
 11813/12/2008 4:50:34 PM
Rotating and Translating Objects with Collision
Hello
Im trying to build a simple 3d scene. The idea being that a footballer walks
up to a football and on detection of that collision, the football is translated
or 'kicked.'

 0923/12/2008 8:51:54 AM
dual sided
this will most likely only apply to a few people when using single sided
objects like a plane a patch or a nurbs object. when you make an object in
your 3d program thats one sided its not n
 2923/12/2008 5:00:56 AM
Help testing 3D mmorpg
Hey everybody,

I have been a longtime reader of these forums, and they've helped me to the
point where we have created a free 3d chat program. If any of you would like to
help test
 01213/10/2008 11:07:49 PM
ground
ground motion

http://bleed.hereweb.com/hole2.htm
 0763/10/2008 8:22:35 PM
resetWorld not resetting visibility
I am using resetWorld in a Movie Script to reset my 3D assets. In the movie I
make a model invisible using member("CubeReels").model(31).visibility=#none.
When the movie is rewo
 6763/6/2008 4:11:36 PM
float
float

http://bleed.hereweb.com/float.htm
 0873/4/2008 11:29:09 PM
Director 11 - AGEIA PhysX 3D engine?
Director 11 now has something called the AGEIA PhysX 3D engine. Could
someone please explain (in simple terms) what this is and how it differs
from the previous Director 3D engine? I use Dir
 401953/3/2008 10:02:03 PM
fun with neckmouth
a little interaction with neckmouth

http://bleed.hereweb.com/neckmouth2.htm
 1993/3/2008 10:49:20 AM
neckmouth
this started out as neck

http://bleed.hereweb.com/neckmouth.htm
 0902/29/2008 9:53:10 AM
New 3d Engine, how does it work?
Hello, I see the new 3d engine of director 11 is going to be a major
imporvment. I am about to start a large project in shockwave 3d and I realy
have to have some answers that might chage my
 91362/28/2008 10:55:49 AM
composite
I deal with my fair share of video and 2d graphics creation and compositing,
knowing how every application that lets you bring different media in lets you
composite it I tried it with direct
 0672/28/2008 7:32:24 AM
Script Error. Continue?
Hi all,

I'm stuck (again). I'm working ona networked 3d game, and my published
projector can't even connect. The script error happens on this line:

_global.connection = new xt
 11972/27/2008 11:10:30 PM
Importing 3d physic
Hi, does anybody know what is the best way to import 3d physic from max to
director. I see more and more 3d shockwave games and I was wondering if they
were built in Plasma, or Max 5, or may
 41102/27/2008 12:15:18 PM
Directx 9 Impact on Director
In case anyone might know the answer to this. With director 11 having support
for directx 9 support, should 3D developers expect to see better 3D performance
in general, or just better look
 01142/27/2008 3:09:21 AM
Can?t get the specified span of animation to playback
In my Lightwave 3D file all of my assets were animated at 30 frames per second.
In Director I am converting the frame spans to milliseconds (nMilliseconds =
nFrames * 1000 / 30) and then us
 1872/26/2008 11:29:02 PM
Dean's Director Tutorials Have Moved
 -1902/26/2008 2:18:23 PM
How to use keyframePlayer to play animation once and
Trying to control the animation of a 3D cast member. The keyframePlayer has
been added, and I am successfully playing the selected span of the animation
and looping it.

The proble
 21042/22/2008 5:06:59 PM
Director 11 - Any exporter improvements?
Now that Adobe has announced Director 11, will there be any improvements in the
situation with modeling and animation applications exporting W3D? This has
been a weak spot for a long time n
 3812/21/2008 5:27:39 PM
Importing models
I am trying to create a game in director but I am having difficulties with
this. I was wondering if anyone could tell me if director can handle 3d models
with a high polygon count? I have
 1862/20/2008 2:03:17 PM
hall
http://www.freewebs.com/bleeds3d/hall4.htm
 0822/15/2008 8:52:57 PM
BSOD in Shockwave 3D
http://i266.photobucket.com/albums/ii249/RomeoMarian/BSOD_Hopeless.jpg
lol
 0992/13/2008 2:40:24 PM
Need help with registerForEvent and #animationEnded
I am trying to watch for the completion of an animation and use it to trigger
an event. When my 3D object is done animating, I?d like the play head to
advance in the timeline. Currently it
 131011/31/2008 10:44:16 PM
But what path should i give so as to open from the CD
hi!!
i can open video files from my hard disk by giving the required path. But what
path should i give so as to open from the CD drive. becoz the drive letter
varies from computer to co
 1861/31/2008 12:02:28 PM
Shiny Metal Texture
Hi,

I'm building an interactive in Director 3D where the user can build a ring by
selecting gemstones, wire decorations, settings etc. I'm a complete novice
where it comes to shad
 11061/28/2008 11:05:55 PM
Looping 3D animation has a "jump" at the start
Using the keyframePlayer modifier I am playing back a span of animation (4060 ?
8000 milliseconds.) I have the loop property set to true, and for the most
part it works great.

My
 0831/28/2008 11:02:37 PM
Oder of materials/Shaders coming from Max
Hi,

Youve all been very helpful, so i'll try again.

Is there a way to modify the order of Materials on a model in max. So that we
can have a standard order for the Shaders in
 0871/25/2008 2:13:31 PM


   
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