Features in Director11 - Disappointment NO FLV direct importing. NO DirectX9 features (what the F...!) NO 3D new features. NO serious documentation and tutorials on new Phisic engine. ...and more, add your comment and re | | 8 | 115 | 3/29/2008 11:39:27 PM |
3D for 2D zoom I have a bunch of Lingo zoom code for zooming in and out large (8M pixel) bitmaps. The my zooms are deliberately slow and tricks are necessary to avoid ugly aliasing effects. The code uses I | | 1 | 96 | 3/29/2008 8:55:56 PM |
Rigid bodies with the new physics engine I wrote the following to adobe, hopefully they answer:
made a U shape object and a small ball that fits within it. I created rigidbodies for both of them and told them to be #concave, | | 2 | 125 | 3/28/2008 10:36:41 PM |
Pause model at specific moment in animation I have a model that animates down and off screen. I am playing this animation using play() and specifying the span of time. Once off screen, I want it to pause there. Presently, the speci | | 3 | 80 | 3/28/2008 6:49:43 PM |
How the New Psyhic Engine Is anyone knows how this new psyhic engine works? Because this init() command does nothing no matter if add gravity or simulate() command, i tried to make it work in the same way as Havok di | | 6 | 100 | 3/28/2008 4:51:05 PM |
D11 Cross-Platform Shockwave Issue I just did a build of a Shockwave version of a freeware game that I created in Director.
I'm using the DCR and HTML page generated by Director 11, but while it loads and orks just | | 5 | 95 | 3/28/2008 12:53:14 PM |
Where are the directx9 features??!?!!? Posted this in the basics forum as well.
I work with 3D and so when I heard director was going to support directx 9 come the release of version 11 I was ecstatic.
I can't find | | 3 | 101 | 3/28/2008 12:45:10 PM |
New Physic Engine - User Review Well unfortunately this has not been the greatest last 2 days I've had.
I have been testing out the new Physics engine in Director 11. In Havok you had havok.makeMovableRigidBody( | | 4 | 91 | 3/28/2008 7:40:54 AM |
Help with uni project ok so im doing a uni project and im doing a quick and easy snowboarding game i have made the game in 3D studio max and i need to import this 3D environment into director so i can control the | | 0 | 92 | 3/27/2008 6:27:47 PM |
How the New Psyhic Engine Works? Is anyone knows how this new psyhic engine works? Because this init() command does nothing no matter if add gravity or simulate() command, i tried to make it work in the same way as Havok di | | 0 | 91 | 3/27/2008 12:18:48 PM |
Media Not Ready Just created a neat physics demo with the new director 11 on Mac. It runs fine in director but as soon as it's published I get a media not ready error (as soon as any code for the 3d member | | 5 | 84 | 3/27/2008 3:13:37 AM |
Thicker outline for toon/inker? I'm trying to add a cartoon outline to a 3D model by using the toon/inker modifier, but it only seems to create a 1 pixel thick outline, and it doesn't seem any of the properties change the | | 0 | 100 | 3/26/2008 11:05:31 AM |
Xtras Xtras =?iso-8859-1?Q?=96?= Attention all Xtras Developers
| | -1 | 71 | 3/26/2008 6:50:26 AM |
3D PDF Hello. A client has asked me if I can create a 3D program that would be able to export out the 3D objects to a 3D pdf file. I did a bit of a search for an Xtra to do this sort of thing | | 3 | 93 | 3/25/2008 1:51:22 PM |
cloth like someone asked me before about showing a character with cloth
http://bleed.hereweb.com/dress.htm
| | 16 | 111 | 3/22/2008 5:32:39 AM |
Director 11 for Flash An old question but as 11 is about to be released I thought I'd ask.
I have several interactive movies made in Director I'd like to import or use in a Flash project. With 11 will | | 2 | 91 | 3/21/2008 5:18:55 PM |
importing in 11 In Director 11, what types of 3D files are permitted to be imported? Ex: Can I import Inventor files or ProE files?
| | 3 | 95 | 3/21/2008 2:46:34 PM |
First queued animation is not played properly in Folks, could you please tell me what can be causing the very first queued animation(without looping) not to be played properly in bonesPlayer?
It looks like the very first frame of it i | | 0 | 85 | 3/20/2008 11:18:53 AM |
loading objects im just wanting to find out how i can load multiple objects, made in xsi, into one world in director. I've converted the models to w3d. I can load them in director and put them into the prog | | 4 | 92 | 3/17/2008 7:25:09 PM |
w3d export problem Hello, We are working in 3D studio Max 8. And try to export w3d character animations. BUT, the character animation changes after exporting it. The character modell and the bidep are in | | 0 | 143 | 3/17/2008 1:47:00 PM |
how to use Flash animation as overlay? I am trying to make a kaleidoscope appear in an overlay when the user clicks on a model in my 3D world. The kaleidoscope is an animation I created in Flash. Everything works except that th | | 2 | 119 | 3/16/2008 9:52:50 PM |
Director Blogs
| | -1 | 84 | 3/15/2008 5:40:22 AM |
havok mesh subdivision bug? Hi!
Can anyone help me with a recurring problem i'm having with using havok? i tried using the driving behaviors on a race-track model i made in maya and set basic havok properties | | 0 | 70 | 3/14/2008 4:34:20 PM |
Scale model to 0, 0, 0 My model has an animation where it scales to 0%, essentially hiding it from view. It then scales back up to 100% its original size.
In Director I am trying to play the sequence leading | | 11 | 81 | 3/12/2008 4:50:34 PM |
Rotating and Translating Objects with Collision Hello Im trying to build a simple 3d scene. The idea being that a footballer walks up to a football and on detection of that collision, the football is translated or 'kicked.'
| | 0 | 92 | 3/12/2008 8:51:54 AM |
dual sided this will most likely only apply to a few people when using single sided objects like a plane a patch or a nurbs object. when you make an object in your 3d program thats one sided its not n | | 2 | 92 | 3/12/2008 5:00:56 AM |
Help testing 3D mmorpg Hey everybody,
I have been a longtime reader of these forums, and they've helped me to the point where we have created a free 3d chat program. If any of you would like to help test | | 0 | 121 | 3/10/2008 11:07:49 PM |
ground ground motion
http://bleed.hereweb.com/hole2.htm
| | 0 | 76 | 3/10/2008 8:22:35 PM |
resetWorld not resetting visibility I am using resetWorld in a Movie Script to reset my 3D assets. In the movie I make a model invisible using member("CubeReels").model(31).visibility=#none. When the movie is rewo | | 6 | 76 | 3/6/2008 4:11:36 PM |
float float
http://bleed.hereweb.com/float.htm
| | 0 | 87 | 3/4/2008 11:29:09 PM |
Director 11 - AGEIA PhysX 3D engine? Director 11 now has something called the AGEIA PhysX 3D engine. Could someone please explain (in simple terms) what this is and how it differs from the previous Director 3D engine? I use Dir | | 40 | 195 | 3/3/2008 10:02:03 PM |
fun with neckmouth a little interaction with neckmouth
http://bleed.hereweb.com/neckmouth2.htm
| | 1 | 99 | 3/3/2008 10:49:20 AM |
neckmouth this started out as neck
http://bleed.hereweb.com/neckmouth.htm
| | 0 | 90 | 2/29/2008 9:53:10 AM |
New 3d Engine, how does it work? Hello, I see the new 3d engine of director 11 is going to be a major imporvment. I am about to start a large project in shockwave 3d and I realy have to have some answers that might chage my | | 9 | 136 | 2/28/2008 10:55:49 AM |
composite I deal with my fair share of video and 2d graphics creation and compositing, knowing how every application that lets you bring different media in lets you composite it I tried it with direct | | 0 | 67 | 2/28/2008 7:32:24 AM |
Script Error. Continue? Hi all,
I'm stuck (again). I'm working ona networked 3d game, and my published projector can't even connect. The script error happens on this line:
_global.connection = new xt | | 1 | 197 | 2/27/2008 11:10:30 PM |
Importing 3d physic Hi, does anybody know what is the best way to import 3d physic from max to director. I see more and more 3d shockwave games and I was wondering if they were built in Plasma, or Max 5, or may | | 4 | 110 | 2/27/2008 12:15:18 PM |
Directx 9 Impact on Director In case anyone might know the answer to this. With director 11 having support for directx 9 support, should 3D developers expect to see better 3D performance in general, or just better look | | 0 | 114 | 2/27/2008 3:09:21 AM |
Can?t get the specified span of animation to playback In my Lightwave 3D file all of my assets were animated at 30 frames per second. In Director I am converting the frame spans to milliseconds (nMilliseconds = nFrames * 1000 / 30) and then us | | 1 | 87 | 2/26/2008 11:29:02 PM |
Dean's Director Tutorials Have Moved
| | -1 | 90 | 2/26/2008 2:18:23 PM |
How to use keyframePlayer to play animation once and Trying to control the animation of a 3D cast member. The keyframePlayer has been added, and I am successfully playing the selected span of the animation and looping it.
The proble | | 2 | 104 | 2/22/2008 5:06:59 PM |
Director 11 - Any exporter improvements? Now that Adobe has announced Director 11, will there be any improvements in the situation with modeling and animation applications exporting W3D? This has been a weak spot for a long time n | | 3 | 81 | 2/21/2008 5:27:39 PM |
Importing models I am trying to create a game in director but I am having difficulties with this. I was wondering if anyone could tell me if director can handle 3d models with a high polygon count? I have | | 1 | 86 | 2/20/2008 2:03:17 PM |
hall http://www.freewebs.com/bleeds3d/hall4.htm
| | 0 | 82 | 2/15/2008 8:52:57 PM |
BSOD in Shockwave 3D http://i266.photobucket.com/albums/ii249/RomeoMarian/BSOD_Hopeless.jpg lol
| | 0 | 99 | 2/13/2008 2:40:24 PM |
Need help with registerForEvent and #animationEnded I am trying to watch for the completion of an animation and use it to trigger an event. When my 3D object is done animating, I?d like the play head to advance in the timeline. Currently it | | 13 | 101 | 1/31/2008 10:44:16 PM |
But what path should i give so as to open from the CD hi!! i can open video files from my hard disk by giving the required path. But what path should i give so as to open from the CD drive. becoz the drive letter varies from computer to co | | 1 | 86 | 1/31/2008 12:02:28 PM |
Shiny Metal Texture Hi,
I'm building an interactive in Director 3D where the user can build a ring by selecting gemstones, wire decorations, settings etc. I'm a complete novice where it comes to shad | | 1 | 106 | 1/28/2008 11:05:55 PM |
Looping 3D animation has a "jump" at the start Using the keyframePlayer modifier I am playing back a span of animation (4060 ? 8000 milliseconds.) I have the loop property set to true, and for the most part it works great.
My | | 0 | 83 | 1/28/2008 11:02:37 PM |
Oder of materials/Shaders coming from Max Hi,
Youve all been very helpful, so i'll try again.
Is there a way to modify the order of Materials on a model in max. So that we can have a standard order for the Shaders in | | 0 | 87 | 1/25/2008 2:13:31 PM |